package cz.muni.fi.pv112.cranesimulator.models.crane;

/**
 *
 * @author Michal Ďuriš
 */
public class LiftingZone {

    private final float[] startPosition;

    private float[] currentPosition;

    private float radius;

    public LiftingZone(float[] position, float radius) {
        this.startPosition = position;
        this.currentPosition = position;
        this.radius = radius;
    }

    public float[] getStartPosition() {
        return startPosition;
    }

    public float[] getCurrentPosition() {
        return currentPosition;
    }

    public void setCurrentPosition(float[] currentPosition) {
        this.currentPosition = currentPosition;
    }

    public float getRadius() {
        return radius;
    }

    public void setRadius(float radius) {
        this.radius = radius;
    }

}
